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Because I Live in the US 611

Because I Live in the US 611

Chapter 611 – IP

Game owner.

There are two main ways to evaluate value.

‘Technical skills.’

This is the most common case.

Rather, there is a feeling that that is the case.

Are game companies not IT companies?

It’s because it has such a rumor.

“In the case of Molu Archive, it may not be noticeable if you just look at the game. Since it is aimed at a subculture genre like Genshin Impact…”

Times are changing.

There was a time when technology had meaning.

‘The standardization has become so upward.’

It is not as important as before.

The perspective on technology has changed.

“But isn’t Genshin Impact an open world RPG?”

“Technology is not the only thing needed to make it.”

“Ah.”

This is a characteristic of online games.

Unlike console games where offline play is the main focus.

‘I can’t go all in on the graphics.’

Is this a game?

It’s like a replica of the real world?

An exclamation comes out.

That’s not possible online.

“There is that feeling. We are also working on an open world project like Genshin Impact… But to be honest, we are running into realistic difficulties.”

You have to compromise.

Cut down on graphics, reduce frames, simplify sound, etc.

‘Because only then can it be optimized.’

Korean games.

This is why the level does not seem to be very high.

Stats were taken on optimization and service.

It is still being recognized.

If the conditions are the same, a better game can be made.

“So you’re trying to settle the IP first?”

“Oh, that’s right! You know exactly.”

The capitalist market is a tilted playing field.

This is a truth that should never be forgotten.

‘It’s famous.’

Why are only American IT companies doing well?

Because it makes it inevitable that things will go well.

A representative example is ‘YouTube’.

In fact, Korea started it before that.

Korean Newspaper− 「Do you know MNCast, which was ‘popular’ before YouTube?」

Fact News− 「’Pandora TV’ was the largest video site in Korea… Service ends after 18 years”

I even learned the technology from YouTube.

It is safe to say that we were ahead.

“So, we are pursuing a number of new IP projects. Among them, our Donson goal is to expand proven IP.”

I just reached my limit.

Not only were many laws at home and abroad strict.

‘The US and Google are openly pushing it.’

It can’t be a competition.

The same phenomenon occurred.

“Does development cost a lot?”

“Yes, I guess it’s a bit…”

“Making it in Korea is a bit risky.”

Chinese market.

It is optimized for the gaming industry.

The population is as large as a swarm of ants.

What if I fail?

It is possible to at least break even with economies of scale.

Daily News− 「Chinese foreign game ban lifted after 1 year… Excluding Korea “Why?”

It does not open that market.

They are keeping foreign games in check.

In particular, Korea is a major target.

It was completely locked down after the Hanhanryeong.

‘The difference in labor costs was the deciding factor.’

Open world production costs are enormous.

If you look at the photos, the quality is different.

A detailed description is needed.

There is no choice but to replace the developer.

“Then shouldn’t we invest in Chinese game stocks?”

“…”

“That’s the fun part about gaming.”

Chinese games, including Genshin Impact.

This is the secret to dominating the global market.

‘To catch up with that.’

We have to get investment somehow.

The only way is to pour money in.

It’s so desperate.

It’s enough to make the director’s face turn blue.

〈♪♬♪∼♪∼♬♪♬∼♬♪∼♩♪∼♩♬♪∼〉

Game footage from the Molu archive plays.

It is a jaw-dropping sight.

“I played Genshin Impact at Expo. The graphics were so good and the freedom was so great that it was hard to believe it was a mobile game.”

“Because it’s an open world.”

“But this…”

Sora’s reaction is not good.

Putting aside the rivalry with Genshin Impact.

‘Just the game itself.’

This came out in 2021?

It’s not a fucking cow, it’s made by a large company?

I almost want to open the head of the baby I made.

The person responsible appears.

“Hello, this is PD Park Sang-ho. As the director said, we didn’t make the game with game quality as our goal… So there are some shortcomings in terms of content.”

Molu Archive.

It is a beautiful girl bonsai game.

It is a genre created in Japan.

‘Starting with KanColle.’

Now it is extremely common.

Then, we must have something called differentiation.

It doesn’t exist.

It is natural that the reviews from users who have played the game are poor.

─Molu Archive Japanese reaction summary. Txt

—————————–±

The 3D failed, the game was not good, and it was an illustration game

I don’t know the intent of the game at all

I really wanted to make Pricone…

The gacha probability is too low (3% in Japan, but 2.5% in Mallorca)

KanColle in the Reiwa Era

Minigame is a landslide winner in terms of gameplay

±——————————————–

It was quite successful in the beginning

I can see why it fell out of the top 100

Hahato the minigame haha

└I was discovered to be an imitation of Pricone haha

└Casual Game originally shines in the beginning. If there aren’t many events or sprays, Chewdeok Game dies quickly

└Still, the story is mostly well-received…

Currently, it has only been released in Japan.

And we are preparing for release in Korea.

Japan’s reaction.

It’s not very good.

Sales rankings are also dropping day by day.

“It seems like the gameplay is lacking.”

“We are aware of that too.”

“These days, even college graduation projects are made better than this. If you make something like this, you’ll get criticized by your professor for not being creative and saying you’re trying to copy Pricone and get it right.”

“…”

Have you tried it 100 times more?

This is because there is nothing better than what was done before.

‘From a game perspective, it has to be that way.’

PD Park Sang-ho.

It’s worth making a gloomy expression.

It could be because I got hit by a pack.

“B-but our molu archive focuses on characters rather than games. The technical term for this is moe.”

“Is it Moe?”

“Yes, it’s Moe!”

You should not approach it from this perspective.

What direction will the gaming industry take in the future?

‘Development is no longer an important factor.’

Technical skills.

Until now, it has been a factor in the rise and fall of game companies.

In the past, being good at development was important.

Currently, this is resolved by changing developers.

“On the surface, you might think it’s a similar pretty girl game, but our Moloo Archive is different! Each character is based on my moe theory and brought to life so that otakus can feel love and affection!”

In the future?

Another criterion applies.

That is ‘IP’.

‘The only person who knows how to create that IP.’

Value of investment.

You can become the goose that lays golden eggs.

I see that possibility.

“How?”

“For example… Even if the employee accompanying me seems at first glance to have big breasts.”

“%$&#^#$%#!”




IP is a very important factor.



Yaketmon Go is a representative example.




‘No matter how many augmented reality games there are.’




Making something with an idea is brilliant.



When a trend dies out, it goes away like the ebb.




There is no reason to continue.



IP provides the reason.




“Basically, she is an older character. She has the ability to be a career woman and exudes a mature charm, but in reality, she seems to be younger. That part acts as a gap moe…”




What to do with augmented reality games?



You will play Go with the familiar and attractive Yaketmon.




Of course, this is only if the quality is similar.



It is true that development ability is still important.




“No, can’t you only talk about moemo when you’re with the development team?”



“Director, this is a really important part…”



“I’m sorry, CEO! It must have been very inconvenient, so I apologize on your behalf.”




It is only a matter of time before it is resolved.



For now, only I know.




‘When AI is introduced.’




Manpower.



It is not of great importance.



Even a small team can make a game.




The quality becomes similar.



Users view the game company’s operation, BM, and IP as important.




Match! Match! Mate!




The advantages that Chinese game companies have are disappearing like snow.



Just as Korean game companies were left behind.




“It was a touching speech. I was impressed because I felt like I could see his sincerity about the game.”



“Is that so?”



“Thank you for your kind words, CEO!”




Growth stocks.



Investing in companies that will do well in the future, not companies that are doing well now.




It is not easy to judge this.



The opportunity cost cannot be said to be low either.




‘That is.’




They are widely available at very cheap prices.



The decline in investment sentiment for game companies presents a great opportunity.




“I would like to purchase a stake in Set Games. Purchasing existing shares is fine, and a paid-in capital increase is also fine. We will not interfere with management at all, so you don’t have to worry.”




Good stock.



You can live the way you want.



This is an advantage that institutional investors have.




‘It can also be a company that is not listed.’




As long as the interests are aligned.



That is the moment of unity.




“It’s an honor for the CEO to buy our stock. We were waiting for it too. But what is the size…?”



“We recently sold a lot of gaming stocks, so any decent amount would be possible.”

“Ah~~~ That’s right! Haha.”

It progresses smoothly.

Donson is also hoping to invest.

Producer Park Sang-ho also seems to have a lot of things he wants to do.

‘It’s good to have passion.’

It is the driving force.

It is absolutely necessary for growth.

Buying that passion with money is what it is.

“Aren’t the conditions too generous?”

“Well.”

“Regardless of the possibility, it seems like Chinese games are definitely trending right now.”

Investment.

It is the most difficult and simplest way to make money in the world.

What Sora said is correct.

He says conservative things about a controversial topic.

‘There are two things that Chinese game companies don’t have.’

In China, even if you beat the Chinese to death, you cannot have it.

Because I Live in the US

Because I Live in the US

미국 살 끄니까
Status: Ongoing Type: Author: , Released: 2021 Native Language: Korean
The poor man thinks about what to eat every day. Rich people think about who to eat every day. “Stocks are like sex.” The easy and sex story of real compression stocks

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